The kitties! Tell me more about the cats! Even though Forspoken takes place in another dimension, the story isn’t very deep. Forspoken game doesn’t stray too far from the main plot, and the story stays on track. Because of this, the game’s side missions, which are called “detours,” don’t mean much beyond completing the main task.
Even so, there are some hidden treasures all over the world. Even though the storylines aren’t too complicated, you may find hidden stories as you travel. There’s more to Forspoken game than meets the eye, whether it’s more information about Frey’s past or stories about Athia’s past. Forspoken contains eight hidden plotlines.
Frey Goes Home Alternate Ending
At the end of Forspoken, you’ll be given the choice of going home or staying to fight for Athia. Most of us probably chose the second option to save the realm, but if you chose to go home, the story ended differently for you.
Tanta Cinta will tell Frey that even though she made a decision, she still loves her. When you see Frey again, she will definitely be in New York City, surrounded by brownstones and yellow taxis. Frey walks down the sidewalk with Homer in her arms, passing by strangers as she goes.
Tanta Cinta talks about the time she was pregnant with Frey. In these flashbacks, Cinta says that she has been traveling through different dimensions, which is how she ended up in New York City. Here, Cinta meets Frey’s father and gets pregnant with Frey’s child.
When the Break gets worse, Cinta sends Frey to Earth to make sure her daughter is safe. Frey knows how she was born, but she doesn’t know who her real father is. She has also never been told where he is. Maybe they had a fight, and Cinta didn’t tell him about the birth of his daughter. If she had, she would have kept Frey from being left behind.
As soon as Frey leaves the courtroom, you find out what she did to get into trouble. In an alley, a group of mean henchmen come up to her. The group works for a mysterious man named Mr. Giggan, who you never get to meet. You find out that the group asked Frey to help them steal a car, which is why she was hearing things.
You never find out why Mr. Giggan needed the car and why Frey was stuck doing his dirty work. It’s also not clear why the group is still so set on getting Frey to help them that they’re willing to set fire to her apartment. It’s possible that Frey owes something to Mr. Giggan or at least to Lisa, but it’s not clear why.
Millia And Wallace
There are many people who live in Cipal. Millia is a guard, and Wallace is a musician. When you meet them for the first time, Wallace will play you a song that you choose. When Millia hears the music, she goes up to Wallace and tells him that someone has gotten out of the dungeons. She also calls his music “racket,” which makes it seem like they are more rivals than friends.
But if you talk to Millia while you’re walking around the city, you’ll find out that they’re falling in love. Even Cuff says that they are a strange couple. If you pay close attention, you’ll see that they have more in common.
Rheddig War And Susurrus
When Frey finds out that Cuff is actually the demon Susurrus, he will learn the real story of the Tantas. The Tantas say that the people of Athia and the Rheddigs went to war with each other.
The Tantas and the people of Athia won, so the Rheddigs called on Susurrus to get back at them, which led to the Tantas’ deaths. People in Athia know about the war, but they don’t know much about what started it. If you look around, you might find bits and pieces about how the Rheddig and the war started that tell you something about the past.
As you move through the four realms, you can find a number of monuments. Each Tanta put a little bit of their power into the monuments. The Tantas made this choice because of the Break, which showed them that the Corruption was making their minds worse.
The purpose of the monuments was to let a worthy fighter use their last abilities, with the hope that the warrior would save Athia. People also pray at these places of interest. Frey will hear one of the Tantas say a prayer when she finds them.
As you travel around the world, you may come across different animals that look like cats. Each of these cats has served the Tantas when they were at their best in 8 Ball Pool. They are called “Familiars.”
Different Tantas use their familiars in different ways. These cats serve the realm and everyone in it. Some of them taught, and some of them played music.
Many of the familiars wait near the Tanta monuments for Frey to befriend them. Some of them look like regular cats, while others have wings and horns and look like mythical creatures.
Tantas have always been a part of Athia’s history, but the women you meet weren’t the first ones to protect the four realms. The game proves that there was an earlier Tanta than Sila, Cinta, Olas, and Prav.
Histories talk about this strong woman as the only one who could protect Athia. It is said that this Tanta was the first to meet Susurrus during the Rhedda war. When she died, her skills were given to the new Tantas, just like how the old Tantas’ skills were given to Frey.